Gets the value of the enter axis key if enter is enabled for this actor. Returns the dot product from this Actor to OtherActor, ignoring Z. Returns the gap from this Actor to OtherActor, ignoring Z. Returns the world area bounding field of all components in this Actor. Get the up (Z) vector (length 1.zero) from this Actor, in world house.
Get axis-aligned cylinder around this actor, used for easy collision checks (ie Pawns reaching a vacation spot). Returns how a lot control the remote machine has over this actor. Get the owner of this Actor, used primarily for community replication. Get the community mode (devoted server, shopper, standalone, and so on) for this actor. Returns true if the actor ought to be dormant for a particular web connection.
Returns whether or not an actor is beginning play in DispatchBeginPlay()throughout stage streaming (which includes initial degree load). Returns the space … Read More